Counter-Strike AMX Mod X 1.8.2 Tutorial 2014 - 2015

Follow Video Tutorial :



It is very important that you do not upgrade until you have read below.

The February 2013 update to Counter-Strike 1.6 is part of a large transition of HLDS games to SteamCMD. Because this transition is not yet complete, AMX Mod X may not yet work on specific games. Those games are listed below.

In addition, a Metamod update is required for all new servers. We are providing our own Metamod builds (branded as Metamod 1.20-am) until the official Metamod site can be updated. Note that on Linux, the Metamod DLL had to be renamed, which means you will have to edit [tt]liblist.gam[/tt]. This is true even if you choose to use Metamod-P.

AMX Mod X 1.8.2 will NOT WORK on the following games :

 Any server installed using HLDSUpdateTool

Metamod 1.20-am and 1.21-am will work on all games supported by Metamod 1.19

(CS:CZ Bots cause a crash with 1.20-am so use 1.21-am instead).


AMX Mod X  

AMX Mod X - Commands :
  • Amx commands are entered in console by player.
  • Type amx_help in console to see list of commands in-game.
  • You can also type amxmodmenu in console to select and execute commands without typing.
Admin Commands(Can only be executed by admin)

Admin Commands
amx_kick <name or #userid> [reason]
Kicks a player from the server.
amx_ban <name or #userid> [reason]
Bans a player from the server.
amx_addban <authid or ip> <minutes> [reason]
Adds a ban to the server ban list.
amx_unban <authid or ip>
Unbans a player from the server.
amx_slay <name or #userid>
Slays a player.
amx_slap <name or #userid> [damage]
Slaps a player for variable damage.
amx_leave <tag> [tag1] [tag2]
Kick all players not wearing one of the tags.
Pauses or unpauses the game.
Displays who is on the server.
amx_cvar <cvar> [value]
Changes or displays a cvar value.
amx_map <mapname>
Changes the map.
amx_cfg <filename>
Executes a server side config file.
amx_rcon <rcon command>
Executes a command on the server console.
Lists all loaded plugins.
Lists all loaded modules. 

Chat Commands
amx_say <message>
Sends a message to all players in normal chat.
amx_chat <message>
Sends a message to all players in normal chat.
amx_psay <name or #userid> message
Sends a private message to a player.
amx_tsay <color> <message>
Sends a left side HUD message to all players in various colors.
amx_csay <color> <message>
Sends a center HUD message to all players in various colors.

Vote Commands
amx_votemap <map> [map] [map] [map]
Starts voting.
amx_votekick <name or #userid>
Starts a vote to kick a player.
amx_voteban <name or #userid>
Starts a vote to ban a player.
amx_vote <question> <answer1> <answer2>
Starts a custom poll.
Cancels the last poll in progress.

Stats Commands
Displays information about the player that killed you.
Displays your stats.
Displays other players stats.
Displays the top 15 players on the server.
Displays your rank on the server.

Say Commands
Displays the next map in the maycycle.
Displays the time left on the map.
Displays the current time.

Menu Commands
Displays the main AMX Mod X menu.
Displays the CVAR menu.
Displays the map change menu.
Displays the map voting menu.
Displays the kick menu.
Displays the ban menu.
Displays the slap/slay menu.
Displays the team switch menu.
Displays the client commands menu.
Displays the weapons restrictions menu.
Displays the teleport menu.
Pause/Unpause plungins with menu.
Displays stats configurations menu.

Rcon Commands for Counter-Strike 1.6 :

Rcon stands for "Remote Control". Rcon gives total control over your server. It is a very powerful tool, so we suggest only giving the rcon password to those people that you completely trust. To use Rcon, login by typing the following command, replacing "yourpassword" with the Rcon password on your server. 

rcon_password yourpassword 

Remember - You must type rcon in front of any rcon command you are using!

For example:

rcon say hello world 

RCON Login
rcon_password yourpassword
Login to rcon with your rcon password to gain access to all the rcon commands.
Change Level
changelevel map_name
This command allows you to change the map.
Lists the current players names with id and wonid.
Kick Player Name
kick name
If you need to kick a player replace name with the players name.
Kick Player ID
If you need to kick a player replace number with the players number.
Ban Player ID
banid time #number
If you need to ban a player replace time with the amount of time you would like to ban them.
Server Password
sv_password password
To password protect the server replace password with the games password.
Restart Game
sv_restart time
Resart the game, both teams scores are reset as is money. replace time with a value upto 10.
Restart Round
sv_restartround time
Resart the round, replace time with a value upto 10.
Frienly Fire
mp_friendlyfire number
Replace number with 1 to turn friendly fire on or 0 to turn it off.
Chase Cam
mp_forcechasecam number
Replace number with 1 to force chase cam mode or 0 to disable it.
Round Limit
mp_roundlimit number
Replace number with the amount of rounds before the level changes.
Round Time
mp_roundtime number
Replace number with a time in minutes - normally 5 (3-15 allowed).
Time Limit
mp_timelimit number
Replace number with the time in minutes for each map - 0 = no time limit.
Say something though server
say text
Sends a message from the server admin to the screen which all players can read. replace text with the message.
Color Message
cm_say @@r text
Sends a color message to the centre of the screen. replace r which is red with g for green y for yellow etc. replace text with the message.
Restart Server
Restarts your server
Staring Money
mp_startmoney x
This integer value controls the amount that players start with at the beginning of a new map or when they join a server. 800 is the default and the minimum value, while 16000 is the maximum.
Deatailed Log
mp_logdetail x
Use this bitwise svar to control the depth of your logs. Be warned, these options can eat away hard drive space and CPU cycles. Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to log both.
Player ID
mp_playerid x
This variable controls what players see when they put their crosshair over an enemy, a hostage, or a teammate. At 0 (the default), the player see's all popups with team colors. At 1, the player sees their teammates and hostages, with team colors. At 2, players see no popups.
mp_fadetoblack x
This is also to combat ghosting, but is more harsh. 0 will have no affect on the game, while 1 will disable chasecam and any sort of death cam at all. The client's screen fades to black instantly after death. One boon of this setting is that corpses stay around for the entire round. Useful for clan matches.
Buying Time
mp_buytime x
A floating point (decimal) value to determine the buy time in minutes. E.g., '1.25' equals one minute and fifteen seconds of buy time (this is not the pause, but the time where it is legal to purchase stuff). The minimum value is 0.25 and there is no maximum.
Win Limit
mp_winlimit x
This, of course, is an integer (whole number). When a team reaches this amount of wins (before the timelimit or the roundlimit is reached), it has won the map. 0, or disabled, is the default.
allow_spectators x
Setting to 1 will allow spectators, while 0 will disallow them. These are non-playing spectators, not dead people.
Team Killer Banning
Team Killer Banning
This variable is defaulted to 1. Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'.
Team Balancing
mp_autoteambalance x
This variable is defaulted to 1. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'.
Bomb Timer
mp_c4timer x
This variable is defaulted to 45. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
Use Flashlights
mp_flashlight x
This variable is defaulted to 1. Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'.
Hear Footsteps
mp_footsteps x
This variable is defaulted to 1. Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'.
Freeze Players For Buying
mp_freezetime x
This variable is defaulted to 6. Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable.
Hostage Kill Kicking
mp_hostagepenalty x
This variable is defaulted to 0, or disabled. Sets the number of hostages a player can kill before they are booted from the server.
Number of more players on team can have over another
mp_limitteams x
This variable is defaulted to 2. Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
Log Chat Messages
mp_logmessages x
This variable is defaulted to 1. Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'.
Map Vote Ration
Map Vote Ration
This variable is defaulted to 0.6. Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0.
Kick Vote Ration
mp_kickpercent x
This variable is defaulted to 0.66. Set the ratio of players on someone's team required to vote to kick the "someone." The default is 0.66, which means that 66% (2/3rds) of the players on his team must vote him off in order for him to be kicked. The range is 0.0-1.0.
Team Kill Punishing
mp_tkpunish x
This variable is defaulted to 1. Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'.


 Counter-Strike Cvars List :

The name of the server.
Set server password. Leave blank to disable.
 mp_friendlyfire <0/1>
Turn on/off friendlyfire. Default: Off
 mp_footsteps <0/1>
Turn on/off footsteps. Default: On
 mp_autoteambalance <0/1>
Force clients to auto-join the opposite team if they are not balanced. Default: On
 mp_autokick <0/1>
Kick idle/team-killing players. Default Off
 mp_flashlight <0/1>
Turn on/off the ability for clients to use flashlight. Default: Off
 mp_tkpunish <0/1>
Punish TK'ers on next round? Default: On
 mp_forcecamera <0/1>
Force dead players to first person mode, effectively disabling freelook. Default: Off
 sv_alltalk <0/1>
Players can hear all other players, no team restrictions. Default: Off
 sv_pausable <0/1>
Can the server be paused Default: 0
 sv_consistency <0/1>
Force cleints to pass consistency check for critical files before joining server? Default: 0
 sv_cheats <0/1>
Allow cheats on server. Default: 0
 sv_gravity <0/1>
World Gravity Default: 800
Maximum speed any ballistically moving object is allowed to attain per axis. Default: 3500
 sv_unlag <0/1>
Enables player lag compensation. Default: 1
Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.. Default: vaudio_miles
 sv_hltv <0/1>
Enables HLTV on the server. Default: 0
 sv_allowupload <0/1>
Allow clients to upload their custom decals to the server. Default: 1
 sv_allowdownload <0/1>
Allow clients to downnload files. Default: 1
Maximum speed a player can move. Default: 320
 mp_limitteams <0-20>
Max # of players 1 team can have over another. Default: 2
 mp_hostagepenalty <##>
How many hostages a Terrorist can kill before being kicked, 0 to disable. Default: 5
 sv_voiceenable <0/1>
Allow clients to use mic. Default: 1
 mp_allowspectators <0/1>
Allow spectators on the server. Default: 1
 mp_chattime <0-120>
amount of time in seconds players can chat after the game is over. Lower value = faster map load change. Default: 10
 sv_timeout <##>
After this many seconds without a message from a client, the client is dropped. Default: 65
 Rcon Cvars
Set rcon passsword. Leave blank to disable rcon
 sv_rcon_banpenalty <mins>
Number of minutes to ban users who fail rcon authentication. Default: 0
 sv_rcon_maxfailures <0-20>
Max number of times a user can fail rcon authentication before being banned. Default: 10
 sv_rcon_minfailures <0-20>
Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. Default: 5
 sv_rcon_minfailuretime <1-seconds>
Number of seconds to track failed rcon authentications. Default: 30
 Round Cvars
 mp_freezetime <0-60>
Time in seconds to keep players frozen when the round starts. Default: 6
 mp_roundtime <1-9>
How much time in minutes does a round last. Default: 5
 mp_startmoney <800-16000>
Amount of money each player gets when they reset (16000 max) Default: 800
 mp_c4timer <10-90>
The amount of time in seconds before bomb explodes after planted. Default: 45
 mp_fraglimit <##>
Amount of frags a player can exceed before changing maps. Default: 0
 mp_maxrounds <##>
Amount of round to play before server changes maps. Default: 0
 mp_winlimit <0-20>
Max number of rounds one team can win before server changes maps. Default: 0
 mp_playerid <0/1/2>
Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names. Default: 0
Time in seconds to Kick players who team-kill after round restart. Default: 5
 Bandwidth Rates
 sv_minrate <0-25000>
Min bandwidth rate allowed on server. Default: 0 (unlimited)
 sv_maxrate <0-25000>
Max bandwidth rate allowed on server. Default: 0 (unlimited)
Amount of time in seconds a player can spray their decal. Default: 10
Maximum updates per second that the server will allow. Default: 60
Minimum updates per second that the server will allow. Default: 10
 Server logging
 log <on/off>
Enable server logging? Default: Off
 sv_logbans <0/1>
Log server bans in the server logs. Default: 0
 sv_logecho <0/1>
Echo log information to the console. Default: 1
 sv_logfile <0/1>
Log server information in the log file. Default: 1
 sv_log_onefile <0/1>
Log server information to only one file. Default: 0
Folder in the game directory where server logs will be stored.
 Bots (1 of 2)
'bot_add' is a value itself. Adding this to your server configuration will enable bots
 bot_quota <1-32>
Amount of bots to add. Adding many bots will use more cpu. Start with a few bots, then add more if needed.
 bot_quota_mode <normal/fill>
If 'Fill', the server will adjust bots to keep # players in the game, where # is bot_quota (from above) Default: Normal
 bot_difficulty <0/1/2/3>
Skill of bots. Values are: 0=easy, 1=normal, 2=hard, 3=expert. Default: 0
Control how bots talk. Values: 'off', 'radio', 'minimal', or 'normal'. Default: Normal
 bot_auto_follow <0/1>
Allow bots to automatically follow a human player. Default: 1
 bot_auto_vacate <0/1>
Kick bots to automatically make room for human players. Default: 1
 bot_join_after_player <0/1>
Bots must wait for a people to join before joining? If No, bots will play without people. Default: 1
 bot_defer_to_human <0/1>
Can bots complete objectives if there are humans on a team? Default: 0
Prefix for bot names. A prefix is a tag that bots will have in front of their name. you can enter your clan tag or leave blank.
 bot_allow_rogues <0/1>
bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals.. Default: 0
 bot_walk <0/1>
The speed at which bots can move. 0=walk+run, 1=walk Default: 0
 bot_join_team <any/T/CT>
What teams are bots allowed to join? Default: any
 bot_eco_limit <0-16000>
Bots will not buy if their money falls below this amount. Default: 2000
 Bot Weapon Restriction (2 of 2)
Allow bots to use all weapons. 'bot_all_weapons' is the value.
Allow bots to use only knives. 'bot_knives_only' is the value.
Allow bots to use only pistols. 'bot_pistols_only' is the value.
Allow bots to use only sniper rifles. 'bot_snipers_only' is the value.
 bot_allow_grenades <0/1>
Allow bots to use grenades. Default: 1
 bot_allow_pistols <0/1>
Allow bots to use pistols. Default: 1
 bot_allow_sub_machine_guns <0/1>
Allow bots to use sub machine guns. Default: 1
 bot_allow_shotguns <0/1>
Allow bots to use shotguns. Default: 1
 bot_allow_rifles <0/1>
Allow bots to use rifles. Default: 1
 bot_allow_snipers <0/1>
Allow bots to use sniper rifles. Default: 1
 bot_allow_machine_guns <0/1>
Allow bots to use machine guns. Default: 1
 sv_lan <0/1>
0=Public/LAN, 1=LAN Default: 0
Geographic location of the server.
-1 World
 0 US East coast
 1 US West coast
 2 South America
 3 Europe
 4 Asia
 5 Australia
 6 Middle East
 7 Africa
Contact email for server sysop
 Client Cvars
Frame rate limiter.
 cl_allowdownload <0/1>
Client downloads customization files. Default: 1
 cl_allowupload <0/1>
Client uploads customization files. Default: 1
 cl_autowepswitch <0/1>
Automatically switch to picked up weapons (if more powerful) Default: 1
 cl_c4dynamiclight <0/1>
Draw dynamic light when planted c4 flashes. Default: 0
 cl_c4progressbar <0/1>
Draw progress bar when defusing the C4. Default: 1
Max number of command packets sent to server per second. Default: 0
Number of packets per second of updates you are requesting from the server. Default: 20
Color of crosshair. 0=green, 1=red, 2=blue, 3=yellow, 4=skyblue Default: 0
Size of the crosshair. Lower value=Larger, Higher value=smaller Default: 768
 cl_crosshairusealpha <0/1>
Make crosshair translucent against similar colors. Default: 0
 cl_customsounds <0/1>
Enable customized player sound playback. Default: 0
 cl_demoviewoverride <0/1>
Override view during demo playback. Default: 0
 cl_drawhud <0/1>
Enable the rendering of the hud. sv_cheats must be enabled to disable hud. Default: 1
 cl_showtextmsg <0/1>
Enable/disable text messages printing on the screen. Default: 1     

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