Counter-Strike config.cfg

  • This is config.cfg // one of the best i used before :)
  • There are no shit aliases or anything who can be added to make player ban
  • Hope you enjoy this awsome config :)




unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"                                                 
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1; 
cl_bob 0; 
cl_bobup 0; 
bind mwheelup +duck; 
bind MWHEELDOWN +jump; 
hud_fastswitch 1; 
cl_dynamiccrosshair 0; +mlook"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "k" "+voicerecord"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "scr_conspeed 999999; toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left; cl_yawspeed 4000"
bind "RIGHTARROW" "+right; cl_yawspeed 4000"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "BACKSPACE" "impulse 101"

//‹‹image››

gl_keeptjunctions "0"
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_cull "1" 
gl_polyoffset "999999"
gl_overbright "0"
gl_flipmatrix "0"
gl_lightholes "0"
gl_smoothmodels "0"
gl_monolights "0"
gl_palette_tex "1"
gl_max_size "512"
gl_alphamin "0.250"
gl_picmip "0" 
gl_spriteblend "0"
gl_zmax "3600"
gl_ztrick "0"
gl_playermip "10"
gl_wateramp "0"
gl_clear "0"
gl_nobind "0"
gl_nocolors "0" 
gl_round_down "3"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"

//‹‹Player››

_cl_autowepswitch "1"
cl_solid_players "1"
cl_bobcycle "1"
cl_bob "0"
cl_bobup "0"
cl_gg "0"
cl_lc "1"
cl_lw "1"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_movespeedkey "0.52"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_pitchspeed "2"
cl_waterdist "4"
cl_shadows "0"
cl_weather "0"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_timeout "8000"
cl_showfps "0"
cl_minmodels "0"
cl_himodels "0"
cl_pitchup "89"
cl_pitchdown "89"
cl_righthand "1"
cl_vsmoothing "0.05"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterate "101"
cl_fixtimerate "7.5"
cl_showerror "0"
cl_logofile "smiley"
cl_logocolor "#Valve_Blue"
cl_radartype "0"
cl_resend "4"
cl_showevents "0"
contimes "2"
precache "1"

//‹‹mouse››

m_forward "1""
m_side "0.8"
m_filter "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "2.6"
zoom_sensitivity_ratio "1.2"
joystick "0"

//‹‹audience››

spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"

//‹‹extra››

_snd_mixahead "0.1"
suitvolume "0.250000"
hisound "1"
bgmvolume "0"
loadas8bit "0"
MP3Volume "0.8"
volume "0.5"
s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_polykeep "0"
s_polysize "0" 
s_refgain "0.4"
s_refdelay "4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_numpolys "200"
s_rolloff "1"
ambient_level "0.300"
voice_scale "1"
voice_enable "1"
voice_loopback "1"
voice_modenable "1"
voice_forcemicrecord "1"
voice_maxgain "2"
voice_avggain "0.500"

//‹‹hud››

hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_saytext_time "5"
hud_drawhistory_time "5"
hud_deathnotice_time "6"
hud_draw "1"
drawradar

//‹‹r_models››

r_drawentities "1"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_glowshellfreq "0"
r_mirroralpha "0"
r_dynamic "0"
r_shadows "0"
r_traceglow "0"
r_fullbright "1"
r_decals "300"
r_mmx "1"
r_speeds "0"
r_novis "0"

//‹‹gamma›› 

lightgamma "2.5"
lambert "-1.001"
texgamma "0"
gamma "30"
brightness "30"

//‹‹misc››

model "1337"
max_smokepuffs "0"
max_shells "0"
developer "0"
fps_max "101"
fps_modem "0"

//‹‹xtra››

violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "1"
impulse 101

//‹‹xtra part››

hpk_maxsize "0"
viewsize "120"
topcolor "0"
bottomcolor "3"
d_spriteskip "0"
default_fov "90"
ati_subdiv "0"
ati_npatch "0"
fastsprites "0"

//‹‹rate››

rate "25000"
ex_interp "0.05"
ex_extrapmax "1.33"
ex_minvelocity "0"
host_framerate "0"
fakelag "0"
fakeloss "0"

//‹‹statistics››

graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"

//‹‹Other››

skin ""
team ""
console "1"
crosshair "1"
scr_conspeed "999999"
scr_connectmsg "0"
sv_aim "0"
sv_voiceenable "1"
sv_clienttrace "999999"
lookspring "0"
lookstrafe "0"
mp_startmoney "16000"
mp_freezetime "0"
vid_d3d "0"

//‹‹No Recoil››

c_maxdistance "200.0"
c_mindistance "30.0"
c_minpitch "0.0"

adjust_crosshair
adjust_crosshair
adjust_crosshair

con_color "240+230+140"

play sound/misc/godlike

clear
+jlook
+mlook 
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